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Weapon customization

Started by Antarus, Apr 27 2012 09:01 PM

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48 replies to this topic

#1 Antarus

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Posted 27 April 2012 - 09:01 PM

As most of us know, you can put cubes on your weapons to make them stronger, or look better.

It's safe to assume there's boundaries to how far you can put the cubes.

When you eventually have outleveled items (If you can), and you want to play the game super efficient-like, so you start covering your sword in cubes for maximum damage, wouldn't you eventually get a giant block?

What's your opinion on this?

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#2 Renatoboy

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Posted 27 April 2012 - 09:07 PM

I think the cube limit is 32 cubes per weapon, as said by wollay in a tweet:
Oops, Can't find the tweet! Time to get the good ol' OCD kick in!

EDIT: Found it!

@TimHavok Yeah I'm still experimenting with the max number. Currently it's 32 so you can add more details.


Well, that doesn't really make the maximum 32, but it does mean Wollay wants to add a max number!

Hope that helped!

Edited by Renatoboy, 27 April 2012 - 09:13 PM.

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#3 Antarus

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Posted 27 April 2012 - 09:10 PM

If that's true, then what if someone just covers their weapon in JUST spirit cubes, for maximum efficiency, that could have the same ugly effect.

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#4 Renatoboy

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Posted 27 April 2012 - 09:14 PM

please, read the edit, my OCD finally did something good for me :D
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#5 Antarus

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Posted 27 April 2012 - 09:27 PM

Yeah, I saw.

That doesn't stop people from having a completely red sword, by covering it in fire cubes. Do you think there should be limitations on where/how you can place Spirit Cubes?

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#6 ~Nightmare~

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Posted 27 April 2012 - 09:35 PM

Yeah, I saw.

That doesn't stop people from having a completely red sword, by covering it in fire cubes. Do you think there should be limitations on where/how you can place Spirit Cubes?

Nah, I think people should do whatever they want. :P
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#7 Renatoboy

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Posted 27 April 2012 - 09:35 PM

Nah, I mean, the cubes are supposed to be a rare boss drop, so having a lot will be hard, and I LOVE the way weapon customization works right now...
I think Wollay knows exactly what he is doing and he really put his thought on this before adding it.
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#8 Antarus

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Posted 27 April 2012 - 09:36 PM

I guess it is fine, but I think I made this post to hope to myself that nobody would make a red/blue/green/whitish block of a weapon.

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#9 ProsaurusRex

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Posted 27 April 2012 - 09:39 PM

I think there should be limitations to where you can put them on, but it would depend on the weapon. For example, on a greatsword or an axe, you should be able to put cubes so that the blade is no deeper than 3 cubes, and can be as wide as 10~15 cubes, and as long as you want. A bow, however, should probably only be one cube deep.

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#10 Antarus

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Posted 27 April 2012 - 09:48 PM

I think there should be limitations to where you can put them on, but it would depend on the weapon. For example, on a greatsword or an axe, you should be able to put cubes so that the blade is no deeper than 3 cubes, and can be as wide as 10~15 cubes, and as long as you want. A bow, however, should probably only be one cube deep.

Yeah, wouldn't want to see someone turn their sword into a mace. I could see that happening.

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#11 corin

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Posted 27 April 2012 - 09:50 PM

I guess it is fine, but I think I made this post to hope to myself that nobody would make a red/blue/green/whitish block of a weapon.

I’d use the red blocks to make the sword look like a flaming scimitar. After all if you got that may spirit cubes, why not make it look cool?

Edited by corin, 27 April 2012 - 09:51 PM.

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#12 Antarus

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Posted 27 April 2012 - 09:52 PM

I’d use the red blocks to make the sword look like a flaming scimitar. After all if you got that may spirit cubes, why not make it look cool?

Well we don't know exactly how much spirit cubes will drop from enemies, so it's hard to judge if, say 10, is a lot.

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#13 Crazywatermelon

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Posted 27 April 2012 - 10:51 PM

I think that I love the weapon customization cause no other game offers that but yes there is a limit and I think
it's 32
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#14 ProsaurusRex

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Posted 27 April 2012 - 10:58 PM

^ Should have read the thread, that's been established.

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#15 Antarus

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Posted 27 April 2012 - 11:05 PM

^ Should have read the thread, that's been established.

Eh, I wouldn't go off on him. Some people really like having ridiculous post counts.

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#16 Firock Finion

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Posted 28 April 2012 - 02:11 AM

Presuming that Wollay keeps the block limit on weapons, then yeah people making enormous solid cubes to swing around for maximum munchkining would be impossible without hacks/mods/some kind of terrible bug. So since everyone should have the same limit, then the only thing separating those who just spam the blocks on there for the stat up and those who take the time to customize and make it look decent is laziness.

So that said, I ask: Why limit the creativity?

I think there should be limitations to where you can put them on, but it would depend on the weapon. For example, on a greatsword or an axe, you should be able to put cubes so that the blade is no deeper than 3 cubes, and can be as wide as 10~15 cubes, and as long as you want. A bow, however, should probably only be one cube deep.


Why put arbitrary limitations on what everyone can do just because of some lazy people? It wouldn't even stop them from being lazy, it'll just change where they can and can't place blocks as they spam.

Yeah, wouldn't want to see someone turn their sword into a mace. I could see that happening.


Why shouldn't I be allowed to make a sword-mace hybrid if that's what I really want to do? Weapon customization should be about making what you want to make. Putting limitations like "swords can only be X wide" or "axes can only be X long" hampers the creative process of those who are trying to make their weapon look good.
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#17 ProsaurusRex

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Posted 28 April 2012 - 02:28 AM

Presuming that Wollay keeps the block limit on weapons, then yeah people making enormous solid cubes to swing around for maximum munchkining would be impossible without hacks/mods/some kind of terrible bug. So since everyone should have the same limit, then the only thing separating those who just spam the blocks on there for the stat up and those who take the time to customize and make it look decent is laziness.

So that said, I ask: Why limit the creativity?



Why put arbitrary limitations on what everyone can do just because of some lazy people? It wouldn't even stop them from being lazy, it'll just change where they can and can't place blocks as they spam.



Why shouldn't I be allowed to make a sword-mace hybrid if that's what I really want to do? Weapon customization should be about making what you want to make. Putting limitations like "swords can only be X wide" or "axes can only be X long" hampers the creative process of those who are trying to make their weapon look good.

True. But a sword should stay a sword, and an axe should stay an axe. Different weapons have different combat styles, and using what looks like a mace as if it were a sword would just be dumb, I think.

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#18 Firock Finion

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Posted 28 April 2012 - 04:22 AM

True. But a sword should stay a sword, and an axe should stay an axe. Different weapons have different combat styles, and using what looks like a mace as if it were a sword would just be dumb, I think.


Actually, no, they haven't been shown to. The only thing Wollay's shown to make a difference so far is whether you're dual wielding, using a shield, using a two handed weapon, or using a bow.

For instance, based on what he's shown, dual wielding is the same whether you've got swords, axes, maces, or some combination.

So first, unless that's changed, this argument is kinda invalid. Second, why? If they do become different, what about someone who likes the way one type handles but prefers the look of another? What is so dumb about people playing the way they want to?

Edited by Firock Finion, 28 April 2012 - 04:22 AM.

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#19 ProsaurusRex

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Posted 28 April 2012 - 04:24 AM

Actually, no, they haven't been shown to. The only thing Wollay's shown to make a difference so far is whether you're dual wielding, using a shield, using a two handed weapon, or using a bow.

For instance, based on what he's shown, dual wielding is the same whether you've got swords, axes, maces, or some combination.

So first, unless that's changed, this argument is kinda invalid. Second, why? If they do become different, what about someone who likes the way one type handles but prefers the look of another? What is so dumb about people playing the way they want to?

Fair enough. I just think it'd be kinda weird.

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#20 BlueTiger6001

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Posted 29 April 2012 - 07:20 PM

Actually, no, they haven't been shown to. The only thing Wollay's shown to make a difference so far is whether you're dual wielding, using a shield, using a two handed weapon, or using a bow.

For instance, based on what he's shown, dual wielding is the same whether you've got swords, axes, maces, or some combination.

So first, unless that's changed, this argument is kinda invalid. Second, why? If they do become different, what about someone who likes the way one type handles but prefers the look of another? What is so dumb about people playing the way they want to?


I do agree with you but one argument that does spring to mind, which i cannot fend off, is what if some has a shuriken or bow and makes it look like a sword. Then, in PvP, someone comes in thinking it's a melee fight and then the other guy shoots his sword at them. And the same vice versa.

You can never be sure of what your opponent is going to have, even if you can see it...
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#21 OrangePegasus

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Posted 29 April 2012 - 07:30 PM

I do agree with you but one argument that does spring to mind, which i cannot fend off, is what if some has a shuriken or bow and makes it look like a sword. Then, in PvP, somepony comes in thinking it's a melee fight and then the other guy shoots his sword at them. And the same vice versa.

You can never be sure of what your opponent is going to have, even if you can see it...

A shooting sword... Well I think there has to be something that doesn't allow you to form a bow into a sword, and even if they did, it would be a really odd looking sword. Then again, they could make a staff look like a sword, so I see where you're going with this.

Edited by OrangePegasus, 29 April 2012 - 07:31 PM.

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#22 xWez

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Posted 29 April 2012 - 08:18 PM

Actually, Wollay got a big problem there, because adding a spirit cube limit will also prevent players from doing awesome weapons.

but in the other way, the can just make a block weapon out of wind cubes, and they will attack at super speed.


Sorry for my english :)

Edited by xWez, 29 April 2012 - 08:21 PM.

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#23 Lt.Sparky

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Posted 29 April 2012 - 08:24 PM

Your englisch is Pretty fine ^^
Mine isn't really better ^^
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#24 OrangePegasus

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Posted 29 April 2012 - 08:24 PM

There is only to deal with block weapons or limit your imagination
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#25 Kitty

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Posted 29 April 2012 - 08:25 PM

I think if a person has tried to go to the trouble to get so many spirit cubes they deserve an overpowered weapon.
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#26 xWez

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Posted 29 April 2012 - 08:33 PM

Your englisch is Pretty fine ^^
Mine isn't really better ^^
Oh and are you a fellow mon?


Oh man, sure i am

and Kitty's point is very good, and all the player can have the exact same number of spirit cubes, they just need to go and work hard for it

Seems legit

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#27 Antarus

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Posted 29 April 2012 - 08:48 PM

I think if a person has tried to go to the trouble to get so many spirit cubes they deserve an overpowered weapon.

This thread is about visuals, not about the strength.

I am very strongly towards people being able to use what they've earned, just to let you know.

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#28 Kitty

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Posted 29 April 2012 - 09:06 PM

I wonder if the max spirit cubes WILL make the weapon into a block? We'll see.
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#29 unholy-darkness

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Posted 29 April 2012 - 09:32 PM

well i think it would be funny to see a guy just walking around with a block instead of a sword XD XD XD

bronsig.png


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#30 ProsaurusRex

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Posted 30 April 2012 - 05:07 AM

I don't think some spirit cubes are too uncommon. In the video where Wollay demonstrates them, he has plain ones, which just look like what the bow is made of, and he also has the colourful ones. My guess is that you can make vanity spirit cubes, or at least weaker ones, from the same materials you use to craft armour and weapons.

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