Weapon customization
#1
Posted 27 April 2012 - 09:01 PM
It's safe to assume there's boundaries to how far you can put the cubes.
When you eventually have outleveled items (If you can), and you want to play the game super efficient-like, so you start covering your sword in cubes for maximum damage, wouldn't you eventually get a giant block?
What's your opinion on this?

#2
Posted 27 April 2012 - 09:07 PM
Oops, Can't find the tweet! Time to get the good ol' OCD kick in!
EDIT: Found it!
@TimHavok Yeah I'm still experimenting with the max number. Currently it's 32 so you can add more details.
Well, that doesn't really make the maximum 32, but it does mean Wollay wants to add a max number!
Hope that helped!
Edited by Renatoboy, 27 April 2012 - 09:13 PM.
#3
Posted 27 April 2012 - 09:10 PM

#5
Posted 27 April 2012 - 09:27 PM
That doesn't stop people from having a completely red sword, by covering it in fire cubes. Do you think there should be limitations on where/how you can place Spirit Cubes?

#6
Posted 27 April 2012 - 09:35 PM
Nah, I think people should do whatever they want.Yeah, I saw.
That doesn't stop people from having a completely red sword, by covering it in fire cubes. Do you think there should be limitations on where/how you can place Spirit Cubes?

Ahhh, my old signature... Feels good to go back in time once in a while...
#7
Posted 27 April 2012 - 09:35 PM
I think Wollay knows exactly what he is doing and he really put his thought on this before adding it.
#8
Posted 27 April 2012 - 09:36 PM

#9
Posted 27 April 2012 - 09:39 PM
#10
Posted 27 April 2012 - 09:48 PM
Yeah, wouldn't want to see someone turn their sword into a mace. I could see that happening.I think there should be limitations to where you can put them on, but it would depend on the weapon. For example, on a greatsword or an axe, you should be able to put cubes so that the blade is no deeper than 3 cubes, and can be as wide as 10~15 cubes, and as long as you want. A bow, however, should probably only be one cube deep.

#11
Posted 27 April 2012 - 09:50 PM
I’d use the red blocks to make the sword look like a flaming scimitar. After all if you got that may spirit cubes, why not make it look cool?I guess it is fine, but I think I made this post to hope to myself that nobody would make a red/blue/green/whitish block of a weapon.
Edited by corin, 27 April 2012 - 09:51 PM.
#12
Posted 27 April 2012 - 09:52 PM
Well we don't know exactly how much spirit cubes will drop from enemies, so it's hard to judge if, say 10, is a lot.I’d use the red blocks to make the sword look like a flaming scimitar. After all if you got that may spirit cubes, why not make it look cool?

#15
Posted 27 April 2012 - 11:05 PM
Eh, I wouldn't go off on him. Some people really like having ridiculous post counts.^ Should have read the thread, that's been established.

#16
Posted 28 April 2012 - 02:11 AM
So that said, I ask: Why limit the creativity?
I think there should be limitations to where you can put them on, but it would depend on the weapon. For example, on a greatsword or an axe, you should be able to put cubes so that the blade is no deeper than 3 cubes, and can be as wide as 10~15 cubes, and as long as you want. A bow, however, should probably only be one cube deep.
Why put arbitrary limitations on what everyone can do just because of some lazy people? It wouldn't even stop them from being lazy, it'll just change where they can and can't place blocks as they spam.
Yeah, wouldn't want to see someone turn their sword into a mace. I could see that happening.
Why shouldn't I be allowed to make a sword-mace hybrid if that's what I really want to do? Weapon customization should be about making what you want to make. Putting limitations like "swords can only be X wide" or "axes can only be X long" hampers the creative process of those who are trying to make their weapon look good.
#17
Posted 28 April 2012 - 02:28 AM
True. But a sword should stay a sword, and an axe should stay an axe. Different weapons have different combat styles, and using what looks like a mace as if it were a sword would just be dumb, I think.Presuming that Wollay keeps the block limit on weapons, then yeah people making enormous solid cubes to swing around for maximum munchkining would be impossible without hacks/mods/some kind of terrible bug. So since everyone should have the same limit, then the only thing separating those who just spam the blocks on there for the stat up and those who take the time to customize and make it look decent is laziness.
So that said, I ask: Why limit the creativity?
Why put arbitrary limitations on what everyone can do just because of some lazy people? It wouldn't even stop them from being lazy, it'll just change where they can and can't place blocks as they spam.
Why shouldn't I be allowed to make a sword-mace hybrid if that's what I really want to do? Weapon customization should be about making what you want to make. Putting limitations like "swords can only be X wide" or "axes can only be X long" hampers the creative process of those who are trying to make their weapon look good.
#18
Posted 28 April 2012 - 04:22 AM
True. But a sword should stay a sword, and an axe should stay an axe. Different weapons have different combat styles, and using what looks like a mace as if it were a sword would just be dumb, I think.
Actually, no, they haven't been shown to. The only thing Wollay's shown to make a difference so far is whether you're dual wielding, using a shield, using a two handed weapon, or using a bow.
For instance, based on what he's shown, dual wielding is the same whether you've got swords, axes, maces, or some combination.
So first, unless that's changed, this argument is kinda invalid. Second, why? If they do become different, what about someone who likes the way one type handles but prefers the look of another? What is so dumb about people playing the way they want to?
Edited by Firock Finion, 28 April 2012 - 04:22 AM.
#19
Posted 28 April 2012 - 04:24 AM
Fair enough. I just think it'd be kinda weird.Actually, no, they haven't been shown to. The only thing Wollay's shown to make a difference so far is whether you're dual wielding, using a shield, using a two handed weapon, or using a bow.
For instance, based on what he's shown, dual wielding is the same whether you've got swords, axes, maces, or some combination.
So first, unless that's changed, this argument is kinda invalid. Second, why? If they do become different, what about someone who likes the way one type handles but prefers the look of another? What is so dumb about people playing the way they want to?
#20
Posted 29 April 2012 - 07:20 PM
Actually, no, they haven't been shown to. The only thing Wollay's shown to make a difference so far is whether you're dual wielding, using a shield, using a two handed weapon, or using a bow.
For instance, based on what he's shown, dual wielding is the same whether you've got swords, axes, maces, or some combination.
So first, unless that's changed, this argument is kinda invalid. Second, why? If they do become different, what about someone who likes the way one type handles but prefers the look of another? What is so dumb about people playing the way they want to?
I do agree with you but one argument that does spring to mind, which i cannot fend off, is what if some has a shuriken or bow and makes it look like a sword. Then, in PvP, someone comes in thinking it's a melee fight and then the other guy shoots his sword at them. And the same vice versa.
You can never be sure of what your opponent is going to have, even if you can see it...
A signature that does not include a dragon
.
#21
Posted 29 April 2012 - 07:30 PM
A shooting sword... Well I think there has to be something that doesn't allow you to form a bow into a sword, and even if they did, it would be a really odd looking sword. Then again, they could make a staff look like a sword, so I see where you're going with this.I do agree with you but one argument that does spring to mind, which i cannot fend off, is what if some has a shuriken or bow and makes it look like a sword. Then, in PvP, somepony comes in thinking it's a melee fight and then the other guy shoots his sword at them. And the same vice versa.
You can never be sure of what your opponent is going to have, even if you can see it...
Edited by OrangePegasus, 29 April 2012 - 07:31 PM.

The Leader Of Nothing :C
#22
Posted 29 April 2012 - 08:18 PM
but in the other way, the can just make a block weapon out of wind cubes, and they will attack at super speed.
Sorry for my english
Edited by xWez, 29 April 2012 - 08:21 PM.

Made by antarus :3
#24
Posted 29 April 2012 - 08:24 PM

The Leader Of Nothing :C
#25
Posted 29 April 2012 - 08:25 PM
#26
Posted 29 April 2012 - 08:33 PM
Your englisch is Pretty fine ^^
Mine isn't really better ^^
Oh and are you a fellow mon?
Oh man, sure i am
and Kitty's point is very good, and all the player can have the exact same number of spirit cubes, they just need to go and work hard for it
Seems legit

Made by antarus :3
#27
Posted 29 April 2012 - 08:48 PM
This thread is about visuals, not about the strength.I think if a person has tried to go to the trouble to get so many spirit cubes they deserve an overpowered weapon.
I am very strongly towards people being able to use what they've earned, just to let you know.

#28
Posted 29 April 2012 - 09:06 PM
#29
Posted 29 April 2012 - 09:32 PM

step twelve is always optional!
#30
Posted 30 April 2012 - 05:07 AM
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