Jump to content

  • Log in with Facebook Log in with Twitter      Sign In   
  • Create Account
Logo
  • Search section:
  • Home Page
  • Forums
  • Members
  • Gallery
  • Awards
  • Wiki
  • Chat
  • More
  1. Cube World Forum
  2. → Cube World
  3. → Suggestion Cube
  4.  
  5. View New Content
  6. Community Guidelines

Welcome to The Forum! Cube World isn't available yet, but come chat with us about it!


Photo

Monster level system on worlds

Started by Phillip, Aug 07 2012 04:51 PM

  • Please log in to reply
6 replies to this topic

#1 Phillip

Phillip

    Level 1

  • 7 posts

Posted 07 August 2012 - 04:51 PM

Posted Image

This my graph thing on what i think the level of monsters it should be like, so low levels dont explore too much, this is only an example so... yeah, this graph can represent any size, where it could either be only a small world, or a really big one!

i dont know if there is a level cap or not so i just put the level thing like that

please dont leave any harmful comments, but do leave some comments on where some things dont seem right

also, i know it may be hard to code.
  • Back to top

#2 BlueTiger6001

BlueTiger6001

    Level 9

  • 1,478 posts
  • Location:Essex - UK
  • Steam:bluetiger6001
  • Lizardman Scout
  

Posted 07 August 2012 - 05:38 PM

Good idea, but, what about multiplayer? Oh and, there's going to be more than one village in a world, and it's going to be MASSIVE compared to that tiny diagram.
I am a tiger and I'm blue.
  • Back to top

#3 Lt.Sparky

Lt.Sparky

    Crazy Mon

  • 1,375 posts
  • Location:Sinnoh
  • Steam:Igeloi

Posted 07 August 2012 - 06:40 PM

the System Wollay tought up is like this just more Simple.the Spawn is relative Safe.And the further you travel away from it the more dangerous it gets.Thats all there is to it.
Posted Image
Pixelmon is awesome.Just.Plain.Awesome.
  • Back to top

#4 McAdams

McAdams

    Level 3

  • 33 posts

Posted 07 August 2012 - 09:43 PM

the System Wollay tought up is like this just more Simple.the Spawn is relative Safe.And the further you travel away from it the more dangerous it gets.Thats all there is to it.

Source? I don't remember him mentioning how NPC levels scale or work.
  • Back to top

#5 BlueTiger6001

BlueTiger6001

    Level 9

  • 1,478 posts
  • Location:Essex - UK
  • Steam:bluetiger6001
  • Lizardman Scout
  

Posted 07 August 2012 - 10:11 PM

Source? I don't remember him mentioning how NPC levels scale or work.


By the way, I was saying good idea to the way you start each world at difference [dangerousity?] depending on what level you are, I thought you already knew the further you go from spawn, the stronger you get. Mentioned a long time ago, and will probably be hard to find anything about it now.
I am a tiger and I'm blue.
  • Back to top

#6 Flash

Flash

    The Impeccable

  • 742 posts
  • Location:Cube World
  • Steam:Flash
  • Undead Assassin

Posted 08 August 2012 - 12:03 AM

Source? I don't remember him mentioning how NPC levels scale or work.


He stated that the farther you move from the spawn, the monsters become higher level.

Posted Image

"An idea is like a virus. Resilient, highly contagious, and the smallest seed of an idea can grow. It can grow to define or destroy you."

  • Back to top

#7 Phillip

Phillip

    Level 1

  • 7 posts

Posted 15 August 2012 - 04:40 PM

aah, my idea is similar to that, didnt know he already has it working like that, this idea is pretty useless now, though... dungeons and stuff could have negative/positive impack on their levels
  • Back to top


Back to Suggestion Cube


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

Reply to quoted posts     Clear    

THE CUBE WORLD COMMUNITY

explore. discover. discuss.
Forums
CubeWorldForum.org [EN]
CubeWorld-France.com [FR]
Wiki
Main Page
Classes
Races
Twitter
@wol_lay [EN/DE]
@pix_xie [EN/DE]
@CubeWorldForum [EN]
@CWFrance [FR]
Resources
Official Website
Wollay's Blog
/r/CubeWorld Subreddit
CWF Steam Group
  • RSS Feed
  • Change Theme
    • IP.Board Mobile
    • CubeWorld Summer V2.2
    • CubeWorld Winter V2.2
  • Help

Community Forum Software by IP.Board

Sign In

  • Facebook   Use Facebook
  • Twitter   Use Twitter

  • Need an account? Register now!

  • I've forgotten my password
  • Privacy Policy